
Assassin
暗殺者 · Assassin — A death specialist who finishes it all with a single strike
Names in Other Languages
- 암살자한국어
暗殺者 · Assassin — 한 번의 일격으로 끝내는 죽음의 전문가
- アサシン日本語
暗殺者 · Assassin — 一撃で全てを終わらせる死の専門家
- 暗殺者繁體中文
暗殺者 · Assassin — 以一擊了結一切的死亡專家
- AssassineDeutsch
暗殺者 · Assassin — Ein Todespezialist, der alles mit einem einzigen Schlag beendet
- AssassinFrançais
暗殺者 · Assassin — Un spécialiste de la mort qui termine tout d'un seul coup
- AsesinoEspañol
暗殺者 · Assassin — Un especialista de la muerte que lo termina todo con un solo golpe
- AssassinoPortuguês
暗殺者 · Assassin — Um especialista da morte que termina tudo com um único golpe
- ZabójcaPolski
暗殺者 · Assassin — Specjalista od śmierci, który kończy wszystko jednym ciosem
- АссасинРусский
暗殺者 · Assassin — Специалист смерти, заканчивающий всё одним ударом
The assassin specializes in eliminating targets with a single decisive strike, a stealth combat class. Wielding shadow movement, poison, hidden weapons, and surprise attacks, assassins target enemy weaknesses through reconnaissance and infiltration rather than open combat. Historically the most famous group is the 11th-13th century Hashishin sect of Syria — origin of the English word 'assassin' — alongside Japanese ninja, Indian Thuggee cult, and Byzantine imperial spies. In fantasy, the most common depiction is a black-hooded masked dagger-wielder, a staple class in Assassin's Creed, D&D's Assassin class, and similar games.
Origin
The historical archetype is the Middle Eastern Hashshashin order. Spread to Europe through Marco Polo's accounts, giving rise to the word 'Assassin'.
Features
- One-Strike Kill: vital point targeting attacks capable of instant death
- Crafting and administering various poisons, anesthetics, and sleeping agents
- Disguise and camouflage techniques
- Surveilling and tracking the target's movements before acting at the perfect moment
Stories
The absolute specialist in single-target elimination. A political tool that is cheaper and more effective than war.
Weakness
Survival rate drops sharply in multi-target combat. Lacks the ability to handle situations outside the target encounter.

